Animoca Brands launched TinyTap, an educational games library and platform, with 200,000+ lessons and games created by educators and publishers that includes organizations such as The Learning Company, Sesame Street and Oxford University Press.
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CCS started as an online crowdfunding campaign to "raise 15 ETH, which will fund ten weeks of learning from prominent voices in crypto." Today, it functions as an online community - focused on a liberal arts education for crypto - in which students get NFTs that they can use to get access to content and vote on how CCS should deploy additional funds.
DreamDAO gives Gen Z financial and educational tools to contribute to web3 projects focused on social impact and sustainability.
The Mastercard Artist Accelerator program will empower five emerging artists to forge their own musical paths in the digital economy, providing exclusive access to events, music releases, and a curriculum on Web3 experiences to build and own their brand.
Nodle allows smartphones to become edge nodes. Nodle has recently joined the Content Authenticity Initiative (CAI) - a movement of technologists and large companies like Adobe, Microsoft, The New York Times Co., Truepic, Qualcomm, Witness, CBC, BBC, and others that aims to address digital misinformation and content authenticity - to incorporate the CAI photo verification standards for NFTs.
RabbitHole reward users for participating in and engaging with crypto applications.
QuestBook is a platform for learning web3 development skills. As students complete “quests,” they earn NFTs and cryptocurrency. QuestBook has already paid out $2+ million in rewards and hosts 20,000+ builders.